|
 |
|
|
|
|
|
Speed
Freaks get
ready. Whether you like to roll in the Dale Earnhardt Signature Edition
with the optional package or ride with the legendary Richard Petty,
this is the game for you. Chase for the Cup is virtually flawless and
is one of the hottest racing games I have ever played. This game has
it all; story mode, all the major raceways, the choice to be a hero
or villain, over 60 of the best drivers in the world, create a driver,
car customization, online racing, and so much more. You will be hard
pressed not to pick up this game if you are a fan, and it will be even
harder to put it down once you have began your quest for the cup.
The graphics
are not that tight, but you’ll look past that soon enough. The
beauty on the other hand is in the details. You have all the authentic
car licensees, tracks, logos, day and night themes, and even ultra realistic
car damage to view in awe, all running at a pretty decent frame rate
too boot. |
 |
|
|
|
 |
Toss
in some very cool ambient effects, like flying debris, tire skids, and
clouds of smoke for a NASCAR game that does it all visually for fans.
The presentation is splendid, with easy to navigate menus and large
font size so everything is easy to read. EA has even added some cut
scenes for your story mode that help to provide more drama on your way
to the Winston Cup. In future games I would like to see Tiburon get
rid of those jaggies, as they are apparent on both the Xbox and PS2
versions alike. Otherwise, this game is a big step up in visuals compared
to the Thunder series of old, which gives even more hope for future
titles to come.
Audio
this year has had some subtle changes, but still has not quite captured
the TV style presentation I had hoped. It is true that EA has the on
track atmospheric sounds down. You have fantastic engines, tires squeals,
bump and crash effects, roaring crowd, and a pit advisor who helps you
in the clutch, and all this is done exceptionally well and should leave
no fan dissatisfied. Musically speaking, the sound is nice. There is
nothing like blasting some rock tunes while you whip around the track.
|
|
|
|
|
|
| Game
play in any NASCAR game is key. You must have all the specifics
intact in order to replicate the sport to its fullest potential. Drifting,
drafting, pit stops, fueling, tire wear, rivalries, and so much more play
that pinnacle part of a race, thankfully EA has the right touch that simulates
while still maintains a fun experience for even beginners to the sport.
While not the hard-core simulation that PC fans enjoyed with Sierra’s
series, EA maintains the same attitude that they go into all sports games.
This is a good thing indeed, as not everyone, including myself, knows
all the little intricacies of NASCAR. This helps bring in the more casual
audience or NASCAR noobs who may have been overwhelmed if the game was
too simulated. This also gives the freedom of doing things in the series
not thought of in the past, like creating rivalries. In this year’s
title, you now have the chance to simply draft and pass, or use what they
call the “intimidator” option that will create friction on
and off the track. This gauges a hero or villain meter to veer towards
which side of the “fair play” field you stand. What’s
more, the A.I. can be tweaked to the player’s performance as well,
with each degree of difficulty being more challenging than the next. |
 |
|
|
|
|
|
|
 |
You
can even custom tweak this A.I. and settings so you can have
the cars race at your level, while still having that opportunity for
fuel and tire changing. The option to tailor your performance is a wonderful
addition that will allow racers to wean their way into the game and
become better racers for it. Be warned though, if you plan on buying
this and jumping straight online, you had better be at your top game,
as those people cannot be tweaked.
NASCAR
2005 offers a wide variety of game modes to choose from and
is the most that EA has offered to fans thus far. You have the Chase
to the Cup mode that puts you in 10 races that mirror the Nextel Cup
series. You have the Craftsmen Truck Series, the Featherlite Modified
Series, and the NASCAR Nationals. You also have the chance to play online
through your PS2 or on Xbox Live. While the races are fun, the game
only allows for four racers at a time, which is disappointing considering
the rest of the pact is CPU. I hope that next year EA learns the term
bandwidth and allows for a full grid and season mode online. The heart
of the game though, is the Fight to the Top Mode. This mode allows you
to create your own identity in the NASCAR world. |
|
|
|
|
Your story starts
with you racing a NASCAR star on a street course. He is so impressed
with your style when you beat him that he refers you to his agent. From
there you are set up with a car in the Featherlite series and the more
you show them, the more they give you. In this mode, you will earn sponsors,
money, and prestige. Along the way, you will get updates and messages
all via a cell phone text. If you ever wanted to step in the shoes of
a NASCAR driver, here is your chance. Lastly, throw in tons of upgrades
and unlockables, and you will be playing this one until next year’s
title rolls around.
This game
doesn’t miss perfection by much. Can’t wait until
next year’s installment. |
 |
|
|
Reviewed
by Jimmy Blaze |
|
Rating:
9.9 (out of 10) |
|
|
|
 |
 |
 |
 |
 |
 |
 |